Saturday, March 31, 2012

Easy Blitz Chess in Caro-Kann Defence

Winning is not always hard. Sometimes winning can be very easy. This is illustrated in a three minute blitz game I just played. White chose to play the Caro-Kann Defence Exchange Variation with an early Nf3.

My approach was to just use General Principles. Consider these:
1. Play faster than your opponent in blitz chess. That was a challenge in this game because my opponent DID play fast. After 16 moves I was only ahead by five seconds. After 24 moves I was up by 16 seconds.
2. Develop faster than your opponent. After 12 moves I had played all my but my Ra8, which was already on a good square since advancing my a-pawn was a likely scenerio.
3. Swap off your weakest pieces. 13...Bxf3 was a good example.
4. Grab open files (Rfc8), diagonals (Bd6) and outposts (Nc4/Ne4) for active play.
5. Attack your opponent's weak points: a4, c3.
6. Keep your king safe: 9...0-0; 22...h6.
7. Threaten undefended material and look for a tactical finish. Like almost every chess game at any level, this one was decided by a tactical blunder.

hapster-Sawyer, ICC 3 0 Internet Chess Club, 29.03.2012 begins 1.e4 c6 2.Nf3 Many of blitz players intend to answer both 1.e4 e5 and 1.e4 c5 with 2.Nf3. After they play 1.e4, the mouse has already clicked on 2.Nf3 when they see my move. It is not a blunder, but it limits White's choices. 2...d5 3.exd5 cxd5 4.d4 Nc6 [4...Nf6 is more popular.] 5.Be2 Bg4 Black gets to swap off his bad bishop. 6.Nbd2 e6 7.c3 Nf6= Black has equalized. 8.Qc2 Bd6 9.a3 0-0 10.b4 Qc7 Black has just about completed his development. White has three weak points: A. Ke1; B. Bc1; C. Pc3. 11.b5 Na5 12.Rb1 Rfc8 13.Bb2 Bxf3 14.Nxf3 Nc4 15.Bxc4 Qxc4 16.a4 a6 17.Qe2 NOW white decides he wants to castle, but my queen hits f1. So he offers a queen swap. 17...Ne4 [Black brings in more reinforcements, but he can just pick off the pawn now: 17...Qxa4-+ ] 18.Qxc4 Rxc4 19.bxa6 bxa6 20.0-0 Rxa4 Black wins a pawn almost without effort. 21.Rfc1 Rc4 22.Ba1 h6 White is not going anywhere. Black takes a moment to eliminate the possibility of a back rank mate. 23.h3 Bf4 24.Rc2 Rac8 25.Rb3 a5 26.Ra3 a4 27.g3 Bd6 Retreat and attack at the same time. White only sees the retreat. 28.Kg2? [White was forced to play 28.Raa2 Nxc3-+ and Black has won another pawn.] 28...Bxa3 0-1


You may also like: King Pawn (1.e4 e5) and Queen Pawn (1.d4 d5)
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