Friday, August 4, 2017

Caro-Kann Sudden Checkmate

You only have to ask two questions when choosing an opening move. These questions as part of your plan to develop all your minor pieces as quickly as possible.
Question 1: If I play this move, will everything in my position be safe?
Question 2: Is there a more active move that keeps my position safe?

The Caro-Kann is a simple defense that makes it hard for either side to attack. You just push center pawns, develop minor pieces and castle. Nothing else needs matter as long as your position is safe. Moves can be played in a few seconds. What if you want to attack without first finishing your development? Then you risk losing.

Ray Haines (as rrhaines33) wins a Caro-Kann as Black. White's the early pawn move 2.f4 weakened the kingside. Black began his assault with 9...h5. When White missed some tactics, Ray Haines finished the game with a sudden creative checkmate.

[Caro-Kann Playbook is available in Kindle Unlimited, in digital and paperback.]

Ellington48 (1518) - rrhaines33 (1632), Live Chess, 01.08.2017 begins 1.e4 c6 2.f4 d5 3.e5 c5 4.Nf3 Nc6 5.Nc3 e6 6.Be2 Bd7 7.0-0 Qb6 8.Kh1 0-0-0!? [8...Nh6=] 9.a4 h5 10.a5 Nxa5 11.d4 Nh6 [11...cxd4=] 12.dxc5? [12.Bd2!+/-] 12...Qxc5 [12...Bxc5=] 13.Bd2 [13.Nb5!?+/=] 13...Nf5?! 14.b4 Qxb4 15.Nxd5 Qc5 16.Rxa5! h4 [16...Qc6 17.Ne3 Bc5 18.Nxf5 exf5 19.Ng5+-] 17.Rxc5+ Bxc5 18.Nc3? [18.Ng5! Bc6 19.Nxf7+-]
18...Ng3+! 19.hxg3 hxg3+ 20.Nh4 Rxh4# 0-1

Sets: Chess Games 1.e4 Series and Chess Games 1.d4 Series
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